COMING IN LATE TO THE DISCUSSION
[These comments refer chiefly to the Steve Seitz/Johann exchanges.]
I'm confused by some of these posts. If comic book fans are sweaty immature misfits, but anyone who fails to appreciate Sin City as a masterpiece is a total moron, where do the rest of us -- who wash, are reasonably intelligent, but are underwhelmed by the movie -- where do we fit in? Johann brooks no criticism, and Mr. Seitz starts off by saying the result of Miller's and Rodriguez's collaboration is a "piece of junk."
A little more moderation on both the pro and con sides would have made this Sin City discussion a bit more accessible for those who haven't yet seen the movie or don't have such a violent opinion about it. A thread that descends into invective is out of control and benefits nobody.
I saw the movie in NYC Tuesday. I agree with a lot of the things said in praise of it. The visuals, anybody will agree, are powerful and stylistically unified, and Rodriguez has done a remarkable job of tranferrring Miller's imagery into a movie using real human actors. This may be Rodriguez's best work to date. That means less when I say it than it may when some others do, though, because I have not been a big fan of his up to now. But in a lot of ways this is an accomplished piece of work.
But unfortunately there is a lack of nuance in Sin City that seems related to the fact that, though Rodriguez was blending together three Miller comic book stories, he was pretty slavish in following individual page-by page sequences and dialogue. The violence of a film with three-dimensional imagery and live actors has a different effect in a film from things that were originally conceived as lines on a page. One has the feeling of being bludgeoned over and over, and the story line, which again works well in a comic book, tends to seem exceptionally simple on film. Consequently overall it seems to be a somewhat misguided effort.
Movies and comics are two separate mediums, each valid in its own right, each having qualities the other lacks. Above all the experience of reading a comic book and watching a movie are different, mentally and physically. I think there are in fact certain key elements in Miller's drawings that Rodriguez has failed to capture. He has used too many closeups and not enough of those distant, sharply angular images so typical of the comic book vision.
I should add that although I rarely read "adult" comic books today, as a child I read comics so intensely at times I got sick. I learned a lot about evil from comics, and also a lot about the classics. And I have perused the Sin City comic books and read through individual sequences to compare them with the movie.
What is supposed to be real or not real?
Chris Knipp: "The white wounds and splattered powdery blood in Sin City are sickening without seeming real."
I can't imagine that any graphic novel adapted to the big screen would be very successfully transformed if it became "real." World War II was real. Sin City is imaginary. The blood on the comic strip page or book is imaginary. The whole I idea is to allow the fantastic images to be unreal so that the graphic violence can become more emotionally tolerable. I would hate to think if such graphic violence were to be portrayed as realism - it would be ghastly. Sin City actually cut away many times, leaving the outcome to violence to the audience's imagination. Sin City focuses on characters not the massive onslaught of war. The audience is allowed to concentrate on individuals and their fight for good and die trying. Simple but pure.