Excellent But Could Have Been Better
I'm with wpqx on this one. I will admit that this is the best comic book adaptation I have ever seen and it raises the level of qualitative comic adaptation far above anything I've seen. The movie was distracting, too many storylines going on for me (like Pulp Fiction but not as well balanced), it was too jumpy, confusing for me. I would have liked to see a linear portrayal of perhaps two threads of storylines. At a minimum, it would have been nice to have some disclosure that this movie was several in one. The first episode almost seemed over too quick, kind of like the Sunday newspaper version. I would also be interested to see how the movies deal with black and white vs. color because most of the comics I remember seeing were in color. "Dick Tracy" the movie had a rather comic book color scheme as I recall. Regardless how this movie plays out (and it will score rather big), it is one to be remembered this year and beyond.
Re: Could have been better?
Quote:
Originally posted by Johann
I hated I was surrounded by those "people who laugh at all the wrong places", but I'll talk about them later- it's hard to avoid when it's opening day.
Same problem here. It brings me back to the Kill Bill days of excessive laughter at gratuitous violence. Oh well, it didn't ruin the beauty of the film for me.
Sin City is What I Would Have Imagined as A Graphic Novel On The Big Screen
Over the top yes! Cliche dialogue yes! Two dimensional characters yes! But this is what graphic novels are! Sin City represents a gorgeous translation of static two dimensional panels into a living, breathing series of three dimensional representations on a two-dimensional surface using real actors not painted, drawn figures. It is just because perhaps the movie is so "bad" that it is so "good." One needs to evaluate this movie on the basis of its source material not on some theatrical performance directorial standard for Lord of the Rings or Batman.
While I can't say that Sin City was perfect and even the best, for it me it represents a significant and qualitative advancement in this graphic, cartoon genre.
I also don't believe that for film noir to work that the main flawed character operates essentially out of "reason and logic." Instead there is a more complex internal turmoil that involves principles, ethics, morals, passions, emotions. Reason and logic are for CSI junkies or even perhaps detective, mystery thrillers.
An Alternative Melding of Subplots
One of my few complaints about Sin City was its somewhat distracting approach towards editing three different storylines together. The first storyline seemed way too short, unexpectedly so, so that the transition from one to another was curt and disjointed. As an alternative, I've been re-watching "2 Days in the Valley" (1996) where three disparate plots are eventually woven into a single whole very neatly regarding the murder of a wife's husband, two vice squad officers, a selfish young rich kid and his "servant," a pair of assassins, a nurse and a playwriter who is intent on suicide. The evolution and the sophisticated way this was accomplished if had been done with Sin City would have measurably improved the pacing and the transitions in the movie markedly I believe.
no apology to Miller, I'm still waiting for his for this "traveshamockery" of a movie
>>Other comic films have done it more sucessfully?
I've seen 'em all bubba, and I strongly disagree.<<
I think Tim Burton's "Batman" better walked the tightrope of reality and camp. The emphasis on dark art deco with a fantastic cast puts it over the top.
I liked both "Spider Man" films. I think Raimi did a great job. I bet most of the posters here would agree that they were good films.
>>Try a little suspension of belief: it helps stop the movie from going over your head.<<
Suspension of disbelief is a two way street. It's partly the job of the viewer and partly the job of the auteur. They have to give you something to hold on to. I didn't care about any of the characters in the film. They didn't inspire any emotion. To me it was cold and mathematical and very boring.
>> Another thing: Poor writing? cheesy? lame?<<
Without a doubt.
>>What the hell did you expect from this film before you went in?
Had you heard of Sin City?
Had you read the novels?<<
Yeah, and somehow I was expecting the dialogue to work. Maybe it was poor delivery. It didn't work. You seem desperate to make this film out to be a "masterpiece". It wasn't.
The voice-over narration didn't work either. In fact, Harrison Ford's voice-over narration in "Bladerunner" was better and the director's cut ditched that. That shows how tricky it is to get it right.
>>And to say you're not disparaging Frank Miller while saying "poor writing" is an unforgivable contradicting insult.<<
It's a different medium and the movie would have worked better without the cheesy, film-noir wanna-be writing style.
>>So you're saying Frank Miller has no business dealing with celluloid.<<
There are a LOT of people who have no business dealing with celluloid. It doesn't mean you aren't a great artist. Ever see any of Andy Warhol's films? John Steinbeck was a great novelist but that doesn't automatically make him a great film director. Wynton Marsalis is a great musician but I don't know that he could write a graphic novel.
>>"Stick to the funny books Frank".<<
You got it.
>>Cagney always took risks and this film could have been one if he lived in another time<<
Cagney was a great actor and wouldn't have pissed on this script to put it out if it were on fire.
Have another, Uncle Drunky!
Oh, and did you just admit in another post that you were sloshed when you saw this movie?
That explains a lot! ;)
In the future, if you want to truly critique a film, I suggest you maintain control of all your faculties and not get hammered while waiting for it to start.
more in response to stevetseitz
stevetseitz "I hardly consider women who submit to men sexually for money "strong"? I was under the impression that they were being used and exploited (often in horrific fashion). The "women with guns" theme seems to be one of Tarantino's fetishes. I don't think the use of violence by the women in this film celebrates the strength of women by any stretch. In fact, it lowers them to the level of the animalistic males depicted by the movie. Also it's hardly complimentary when the women seem to be getting bailed constantly by the more proficient men."
tab: In Sin City, the women are not necessarily submitting to men for money, in fact it's actually the other way around (they have no pimps). It seems that the women are doing what they want to do and its the men submitting to the women using money in order to get some. If I recall the movie, the women in the end actually do the bailing out themselves. Finally, there is a good point here about women lowering themselves to animalistic males. Interesting, it's in Charlie's Angels (the movies) the audience is offered a good feminine version of male behavior without having to lower themselves. They don't have to resort to guns in order to do their stuff, instead they use skill, artistry, and talent not mindless male powerful weapons.
stevetseitz "Alteration is not always a bad thing. Many original scripts are re-written countless times before we see a final product on the screen. In a seperate example, look at Matheson's novel "I Am Legend". In the Boris Sagal film version "The Omega Man", the vampirism of the original novel is almost nonexistent replaced by infection by biological warfare. But the film still succeeds. The important thing isn't to be a slave to the original work when you are supposed to be creating a new work of art yourself. Many of Michelangelo's sculptures are derived from classic Greek pieces, but his innovation and "alteration" helped create and entirely new era of artistic achievement."
tab: My belief in voice-over in regards to both Sin City and Bladerunner remains and the particular alteration of elminating a voice-over from a film noir is like eliminating one of the fascinating elements that almost defines the genre. Instead of alteration one risks the possibility of eliminating the very essence making an adaptation into something that's unrecognizable, mutating it into something that it was purportedly not supposed to happen.
COMING IN LATE TO THE DISCUSSION
[These comments refer chiefly to the Steve Seitz/Johann exchanges.]
I'm confused by some of these posts. If comic book fans are sweaty immature misfits, but anyone who fails to appreciate Sin City as a masterpiece is a total moron, where do the rest of us -- who wash, are reasonably intelligent, but are underwhelmed by the movie -- where do we fit in? Johann brooks no criticism, and Mr. Seitz starts off by saying the result of Miller's and Rodriguez's collaboration is a "piece of junk."
A little more moderation on both the pro and con sides would have made this Sin City discussion a bit more accessible for those who haven't yet seen the movie or don't have such a violent opinion about it. A thread that descends into invective is out of control and benefits nobody.
I saw the movie in NYC Tuesday. I agree with a lot of the things said in praise of it. The visuals, anybody will agree, are powerful and stylistically unified, and Rodriguez has done a remarkable job of tranferrring Miller's imagery into a movie using real human actors. This may be Rodriguez's best work to date. That means less when I say it than it may when some others do, though, because I have not been a big fan of his up to now. But in a lot of ways this is an accomplished piece of work.
But unfortunately there is a lack of nuance in Sin City that seems related to the fact that, though Rodriguez was blending together three Miller comic book stories, he was pretty slavish in following individual page-by page sequences and dialogue. The violence of a film with three-dimensional imagery and live actors has a different effect in a film from things that were originally conceived as lines on a page. One has the feeling of being bludgeoned over and over, and the story line, which again works well in a comic book, tends to seem exceptionally simple on film. Consequently overall it seems to be a somewhat misguided effort.
Movies and comics are two separate mediums, each valid in its own right, each having qualities the other lacks. Above all the experience of reading a comic book and watching a movie are different, mentally and physically. I think there are in fact certain key elements in Miller's drawings that Rodriguez has failed to capture. He has used too many closeups and not enough of those distant, sharply angular images so typical of the comic book vision.
I should add that although I rarely read "adult" comic books today, as a child I read comics so intensely at times I got sick. I learned a lot about evil from comics, and also a lot about the classics. And I have perused the Sin City comic books and read through individual sequences to compare them with the movie.